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Capturing reality room capture
Capturing reality room capture







capturing reality room capture
  1. #Capturing reality room capture software
  2. #Capturing reality room capture license

Use of institution’s logos on reseller websites.Capturing Reality logo display on educational institution’s website.

capturing reality room capture

#Capturing reality room capture software

  • 3D models produced must be marked with “created using Realit圜apture software by Capturing Reality”.
  • The software is used solely for educational / teaching purposes.
  • This pricing level requires agreement to certain terms, including: However, Capturing Reality now apparently offers “academic pricing”. Those institutions performing photogrammetry might have acquired alternate tools because of this. Regardless, it’s also expensive, particularly for educational institutions with budget constraints. Your consumption of credits depends on several factors:Īs you can tell, pricing of scanning software in this way is complex. If you’re a bit confused about the credits, don’t be: they map to certain values of scan points, and you consume them as you scan (the credits don’t expire).

    #Capturing reality room capture license

    To put that in perspective, Agisoft’s Metashape license is a one-time fee of US$179 for the basic license and US$3499 for their “Professional Edition”. You can buy 3500 credits for US$10, 8000 credits for US$20 or a whopping US$3,750 for a one-time, unlimited license. These days they seem to be fully into the credit system. While they did offer a credit system back then, it seemed still to expensive for my meagre budget. The more advanced version capable of handling larger amounts of data was priced at €750 (US$884) per month. Currently they use a credit system, but as late as last fall they offered monthly subscription fees that, frankly, seemed a little steep at €249 (US$293) per month - and that was for the basic version. Unlike most other photogrammetry products, Realit圜apture is priced in an unusual manner.









    Capturing reality room capture